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Santorini Co-op & Deluxe Pantheon Edition

Created by Gavan Brown of Roxley Games

The long-awaited Deluxe Pantheon Edition plus a brand new cooperative expansion!

Latest Updates from Our Project:

Scenario Preview - To Mourn a King
12 months ago – Thu, Dec 07, 2023 at 07:41:29 AM

Greetings, Santorinians!

We would like to take some time over the next few updates to tell you about some of the great new Riddle of the Sphinx scenarios we have been developing since the campaign closed!

In Riddle of the Sphinx, each Riddle is challenging in different ways. Many of them feature economic puzzles where you have a very limited number of blocks, and you need to be extremely efficient to succeed.

In this Riddle called "To Mourn a King," we add a time limit element to the economy puzzle.

This is the start of a small 4-mission-long storyline about the King's journey through the underworld. In this riddle the king has died, and his funeral procession is coming to lay his body in the royal mausoleum. The problem is it hasn't been built yet! Your workers must operate extremely fast to build up the mausoleum and make it befitting for a king before his procession arrives to notice you.

Each turn, the die is rolled. In 75% of cases, the procession advances 1 space. In 25% of cases, they pause and back up 1 space to grieve for a moment. If the procession ever arrives at an objective coin that has not yet been fulfilled, they see the disgraceful half-finished construction, and the coin is removed; you lose that objective.

The initial challenge here is to fulfill all the coins before the procession arrives. To increase that challenge, you can take on the "Ace" and add the puzzle of moving all 4 of your workers onto the right page before the scenario ends. Take it up a level further with the Hardcore objective, and do it all without taking any objective rewards!

We'll have more Riddle of the Sphinx scenarios to preview in upcoming updates, but in the meantime...


Keep rollin' sixes!

Team Roxley

Follow us everywhere. Make it weird.

Playtesting and Production Progress!
about 1 year ago – Wed, Nov 22, 2023 at 01:47:31 PM

Greetings, Santorinians!

We're currently in one of those moments where there isn't much to report, which is a good thing! Everything is progressing as planned for Santorini: Pantheon Edition and Riddle of the Sphinx.

Each Riddle is currently undergoing late-stage playtesting and artwork development. Many of the print components have been finalized, meaning that we're closer than ever to our first production samples.

Speaking of production, we're happy to report that we have molds underway for the dice, workers, and acrylic tokens. The Riddle of the Sphinx storybox is also seeing some fine-tuning at the moment so that it will store everything perfectly. 

Once we have an approved sample in hand, we'll share a sneak peek with you all and answer any questions you might have about it!

Thank you for your ongoing support - we'll be back in another two weeks with another Santorini update, and until then...

Keep rollin' sixes!

Team Roxley

Follow us everywhere. Make it weird.

Riddle of the Sphinx - Lost at Sea!
about 1 year ago – Fri, Nov 10, 2023 at 01:41:47 PM

Greetings, Santorinians!

We would like to take some time over the next few updates to tell you about some of the great new Riddle of the Sphinx scenarios we have been developing since the campaign closed!

In Riddle of the Sphinx, each Riddle uses unique special rules to take some aspect of basic gameplay and make it an extra challenge to consider.

In this Riddle called "Lost at Sea", we play with the idea of bridges.

Normally, 1-3 bridges are used in a map to connect two sides of the page. Bridges can be moved directly across, but they cannot be built across, and do not allow diagonal movement. This can sometimes cause a movement obstacle for your workers to consider as you work to solve a Riddle.

In Lost at Sea, we crank bridges up to level 11, and use 7 of them to chop up the map into many small segments. You must maximize the use of this map's default god power, Perseus, in order to create long lines of frog-leaping workers. If you do not, you simply won't have enough bricks to make it across the map and collect all of the coins.

All our maps are now split into four tiers of completion: Objective 1, Objective 2, Ace, and Hardcore.

Completing objectives 1 and 2 of this map simply requires that you collect all of the coins by any means possible. But in order to Ace this scenario, you must collect the final coin with all of your workers on the right-most island, which means you cannot decide to leave some workers behind. They all must advance together! 

Hardcore is a new mechanic we have developed since the close of the Kickstarter. It is a completely optional fourth objective, which typically requires that you forfeit one of the rewards you would normally get for completing Objective 1. In this map, if you want to pull off hardcore, you will need to collect all the coins, end with all your workers on the right-most island, AND forfeit brick and movement rewards in the process! It is quite the feat for a god-like player! 

On the production end of this project, aside from the cliff itself, all plastic components have been fully approved, and final molds are now being made! 

Thank you for your ongoing support of Santorini's journey and for Team Roxley as a whole! We'll be back again in two weeks with our next update, and until then...

Keep rollin' sixes!

Team Roxley

Follow us everywhere. Make it weird.

Peeking at the Card Box and Turntable Design
about 1 year ago – Fri, Oct 27, 2023 at 12:58:42 PM

Greetings, Santorinians!

We are thrilled to return with some good news regarding a few key elements of Santorini: Pantheon Edition! 

Card Box

We have just approved a card box design that is awesome! It is very sturdy and attractive, and it has room for sleeved, regular, or Synth cards. In the final production-quality box, the wrap will be applied with more precision. Check out the hand-made prototype, featuring sleeved cards below!

Please note our recommended sleeve type (pictured below) for the best fit if you do plan to sleeve.

Turntable Design

We have made one alteration to the turntable and have now received a new prototype of this design, which looks and works great! 

We have approved the turntable to move toward mold making and pre-production already, which is faster than we thought. Please note the turntable in these images is made of a translucent, greeny material for prototyping purposes. This is NOT the final color!

Overall, our production journey for both the Pantheon Edition and Riddle of the Sphinx continues to move forward at a smooth and steady pace, and we're excited about each piece of the puzzle coming together!

We'll return with a fresh update in another two weeks, and until then...

Keep rollin' sixes!

Team Roxley

Follow us everywhere. Make it weird.

Update on Santorini Miniatures!
about 1 year ago – Thu, Oct 12, 2023 at 01:41:35 PM

Greetings, Santorinians!

We're pleased to report that production for Pantheon Edition and Riddle of the Sphinx continues to move forward at a steady pace. The red wax miniature samples have all been approved, meaning that the mold creation process can now begin!

Miniature Production: Can You Explain the Process?

In miniature production, we start with a 3D file and then often receive 3D prints of it in the early production stages so we can test the piece for fit and scale. 

Then, we work with the manufacturer to ensure that all of the 3D forms are going to work in an injection mold. This means that the details must be edited so that they can release from a 2-part mold. Sometimes this means adjusting details or splitting the model into multiple pieces for assembly.  

Once this is completed, the manufacturer creates a master of the model in red wax, which is the highest-detail version of the miniature. This red wax mini is then used to base the molds off of for mass production. 

All this to say, since we have just approved the Santorini red wax minis, we are now ready to proceed with mold-making! The biggest hurdle of miniature production.

Here's a glimpse at some of those red wax samples:

 Please note that while not every miniature is pictured above, we have reviewed and approved each with the same level of attention to detail.

We'll be back again in two weeks with another Santorini update, and until then ...

Keep rollin' sixes!

Team Roxley

Follow us everywhere. Make it weird.